Happy birthday, Amanda!

I’ve got to take a moment to say a quick happy birthday to my wonderful wife, Amanda. She turns [AGE REDACTED] today, and–if at all possible–she has become even more beautiful, captivating, amazing, and inspiring than she was the day I met her nearly ten years ago.

Happy birthday, sweetie! I love you!

(I would post a picture, but she would MURDER me for doing so, and I kinda enjoy being alive, so, no photo)

Well, how many social networks DO we need?

Great thoughts from Dave Winer based on an open question from Ponzarelli. Since the conversation is fairly short at the moment, I thought I would add my own thoughts on the concept.

Ponzi asks how many social networks is enough? Dave responds that we only need one. The true question becomes: which one?

The problem is, to put it succinctly, there are no really good social networks available right now. At least in my opinion. What do we have? MySpace. Facebook. Is that it? Other systems provide some semblance of social interaction and are considered by many to be social networks. Twitter. Digg. YouTube. But they aren’t truly social networks.

A good social network needs to be first and foremost a content provider. What? A content provider? That doesn’t make sense for a “social network”. Well, actually, it does.

Consider MySpace. MySpace is a good friend collector. But that’s about it. Hardly anyone on MySpace actually blogs, and those that do don’t blog much worth reading (I’m overgeneralizing, I know, but the point is valid for a greater percentage of MySpace than you may think). They can coordinate events, leave messages, overdesign their site, etc. But amongst the teen crowd that hits the site, it is less a social network and more a social status symbol. If anything, the site serves as a jumping off point to organize real-life social interaction. Which it does well, I admit. But MySpace doesn’t act as a social network so much as a friend map.

In my book, that fails as a social network. Why? Because a good social network should also work to keep you socializing within the network itself.

Consider Facebook. Facebook is a good status updater. You can update various aspects of your life, and the system will notify your friends what you’re currently doing. I can see that my cousin has just ended a relationship, a friend has just seen a really bad movie, and another friend has posted some new pictures. Sure, I could probably see all that stuff on MySpace, too, but Facebook makes this sort of data easy to create. It’s the beginnings of content, and Facebook is much closer to being a true social network than anything I’ve seen so far. You can still collect friends, but now you can do much more with them within the confines of the social network itself.

But once you’ve collected those friends, and you’ve updated them on what you’re doing, then what do you do? Now, you need to provide quality in-depth content, and you need the tools available to make that content work.

Once again: why a content provider? Because your friends and family cannot live on bread alone. I can only stand so many short bursts of mini-info (minfo?) from my friends before I simply have to pick up the phone and actually hold a conversation with them. The quick and simple bare-bones info, but not really info, pieces of metadata can become exasperating and meaningless. My friend is in love, he’s out of love, he saw a movie, he added an application, he posted some pictures, he posted a video. On, and on, and on. I can only put up with so much of that before I require some meat–some detail–to remind me that I have an actual, honest to goodness, connection with this human being.

Connection. Conversation. That’s what it’s all about. Not collecting friends. Not posting minute minfo (I’m going to start loving that word, I apologize in advance). But creating an actual social interaction on the web.

So, pulling all that together, I have to admit that my ideal social network is a blog. Or, at the very least, a system of interconnected blogs. Which, as you may or may not realize, we already have. To a certain extent, of course. Not everyone has a blog these days (though it may seem like it). But it’s the best way for a constant, flowing, dynamic conversation to take place on the web.

The tool that could potentially bind it all together? Twitter. Post a blog on your WordPress blog, and your Twitter account gets automatically notified and updates your Twitterfeed. The Twitterfeed updates your Facebook to show a new blog has been posted. Instead of being a status indicator, Twitter could become the glue of a dynamic social network. Dave sees the potential, too. I think more developers need to get on board and put together the tools that combine the basic services into a full-fledged social network that everyone can get behind. We need some people to start creating some glue.

But the blog is the center. It is the content provider. Twitter is the tool that distributes the content to the available channels creating the social network infrastructure.

It may not seem like a revolutionary idea, but if that’s the case, how come there’s no automated dynamic network there yet?

I’ll tell you this: I’m not the one to build it.

Who are you? Where am I?

I’ve always had a bit of a lousy memory. But there must be something in the air these days, because lately, I have completely and absolutely lost any and all ability to recall just about anything.

In just the past week, I’ve forgotten to call people to set up appointments (such as our realtor — kind of an important detail when trying to sell your house). I’ve neglected to send email replies. I’ve forgotten to take my daily medicine (only once in the past two weeks, but it’s still an example). Just today, I forgot a follow-up lab appointment for blood work. And on Saturday, I forgot an important meeting to go over details for an upcoming concert at our church. In addition to that, the person who coordinates those concerts had to remind me twice within the past couple of weeks to send out a mass email update on the concert to our mailing list. Hopefully, I will remember to actually attend said concert, because I’m the emcee.

It’s a miracle I’m still remembering to breathe.

I’ve thankfully somehow remembered my wife’s upcoming (28th) birthday on Thursday. If I somehow manage to miss that, well, any credibility I may have gained in the past ten years we’ve known each other will be completely and utterly destroyed.

So, what can I do? Is there a cure for the common empty head? Do ginko biloba (or however it’s spelled) or related herbal supplements actually work to help get the synapses firing more consistently?

I’m all ears (just don’t expect me to remember what you told me).

Sonic and the Secret Rings…

…SUCKS. It’s even worse than the scores it’s received. The overall 69% it’s sporting at the moment is FAR, FAR too generous a score for this piece of trash “game”.

None of the game–the playable levels, the menus, the configuration options–NOTHING is intuitive. It is nothing but stupid concepts wrapped around pathetically lacking gameplay all put together with no sense of cohesion or fun.

This game is the complete and totally absence of JOY. It is the opposite of FUN. It is the ANTI-game.

Just thought I would distribute some fair warning.

Famitsu’s most wanted video games

Anyone who doubts that the PS3 will eventually begin to rocket in popularity simply needs to check out the latest Famitsu most wanted games list.

PS3 in RED
Wii in BLUE
Xbox360 in GREEN

(the rest is divided amongst DS, PSP, and PS2)

1. Dragon Quest IX NDS Square Enix 2.417
2. Final Fantasy XIII PS3 Square Enix 2.233
3. Biohazard 5 PS3 Capcom 1.594
4. Metal Gear Solid 4 PS3 Konami 1.259
5. Monster Hunter 3 PS3 Capcom 1.194

6. Super Robot Taisen: Original Generations PS2 Banpresto 986
7. Dragon Quest Swords: The Masked Queen and the Tower of Mirrors Wii Square Enix 914
8. Zelda no Densetsu: Phantom Hourglass NDS Nintendo 883
9. Super Smash Bros. Brawl Wii Nintendo 801
10. Crisis Core Final Fantasy VII PSP Square Enix 783
11. Everybody’s Golf 5 PS3 Sony 779
12. Lost Odyssey Xbox 360 Microsoft 749
13. Final Fantasy Versus XIII PS3 Square Enix 620
14. Devil May Cry 4 PS3 Capcom 607

15. Doubutsu no Mori [Animal Crossing] Wii Nintendo 604
16. Subarashiki Kono Sekai: It’s a Wonderful World NDS Square Enix 527
17. Gran Turismo 5 PS3 Sony 469
18. Super Mario Galaxy Wii Nintendo 449
19. Itadaki Street DS NDS Square Enix 407
20. Halo 3 Xbox 360 Microsoft 403

UPDATE: just to be clear, Famitsu is a Japanese magazine. This reflects only the most wanted games by Japanese gamers, and is not necessarily representative of the rest of the world.

The glow in the dark stuff was the worst…

This really happened tonight. My wife called me just as I was leaving work and let me know that a huge storm had just passed over our town and was quickly working its way east towards Des Moines. She advised me to stop and get indoors. So, what better stop could there be but a nearby Toys R Us? Am I right?

I checked out some video games for a while, and then headed into the action figures. I found myself something I have been trying to get a hold of for quite some time, and then picked up a couple toys for the boys. Just as I pulled a toy Lightning McQueen off the shelf, the lights went out.

Cell phones around the store lit up pretty quickly. But the eerie thing was that I was close to a particularly creepy set of glow-in-the-dark bears. They emanated a ghoulish luminance, and it freaked me out. I blindly stumbled towards the growing chorus of screaming children to find my way out of the section I was in.

The lights were only out for a few minutes, but it seemed like a lifetime as I waited patiently for their power and then their register systems to all finally come back online.

Quite the eventful evening for a quiet Iowa city.