I spent a far larger portion of my lazy Sunday afternoon than I intended to with a little online game called Auditorium. It’s such a wonderful example of definitive, practical game design, that I felt it worthy to dissect. The game is challenging, but not frustrating. Detailed, but not overwhelming. I can’t really describe the […]
World of Goo, de-coagulated
One of my early favorite indie games on the WiiWare channel was Lostwinds, by Frontier. It was a simple concept, with gorgeous artwork, and fluid controls. But the problem was, it was a short adventure. A fleeting experience with very little replayability. World of Goo by 2D Boy has solved that problem, to a certain […]
I want to be an analyst
They probably make good money guessing things that everybody already knows. From over at Evil Avatar, I noticed the story that some analyst has announced that PS3s are in stock, and the Wii is sold out everywhere! Really? I hadn’t noticed that. Oh, wait, yes I have. Everyone has. In fact, here’s a couple comparison […]
Manifesto Games becomes more than an ideal
I mentioned Greg Costikyan‘s desire for a utopian gaming distribution method back when I was blogging at the Evil Network, and now it looks as though that ideal is finally starting to work its way into a real PC content delivery system. A typical game store has fewer than 200 facings. Yet thousands of titles […]
Penny Arcade game in development?
How is this for Friday news? The creators of online ultracomic Penny Arcade have joined forces with Hothead Games, an independent and experienced video game developer, to collaboratively create video games based on the Penny Arcade comic. “We’re really excited to be working with Hothead Games on our first electronic adventure,” said writer Jerry Holkins, […]