Nintendo to use tin cans and a string for Wii online

I don’t know. I’m not sure what to think about this.

LOS ANGELES –(Business Wire)– GameSpy, a unit of Fox Interactive Media, announced today that it will provide multiplayer technology to game publishers developing titles for Nintendo’s Wii(TM) video game system. As part of an ongoing partnership with Nintendo, GameSpy has developed middleware technology to enable Wii titles to offer community features, such as friend rosters, advanced matchmaking capabilities and comprehensive rankings data.

“This partnership will expand our wireless community of players on Nintendo(R) Wi-Fi Connection,” said Nintendo of America President Reggie Fils-Aime. “Millions of Nintendo DS users have already logged on using GameSpy’s technology, and now Wii owners will be able to do the same in a fun and easy-to-use environment.”

So, just like the GameCube before it, Nintendo will use GameSpy to manage the Wii online component. The problem is, as with many gamers, I’ve been trained to not like GameSpy. However, hearing that Nintendo has been secretly utilizing GameSpy’s technology for the DS WiFi connection gives me hope that they can be trusted to handle this level of service. But I’m on the fence. I suppose the best thing to do at this point is wait for Pokemon to come out this summer and hear reports of how well the online service runs. Then we can get a sample of how the online multiplayer might work for games like Battalion Wars 2 and Super Smash Bros.: Brawl.

I suppose for the time being, I’m hopeful, but remaining a bit skeptical, and completely and totally without a clue how to react. As if that weren’t already obvious.